Treffer 1 - 20 von 274

1

Procedural content creation and technologies for 3D graphics applications and games
Roden, Timothy E. ; Parberry, Ian ; Jacob, Roy T. ; et al.

Computer graphics graphics procedural Three-dimensional displa... Computer games -- Progra... games
Dissertation
2

BehAVE : behaviour alignment of video game encodings
Rašajski, Nemanja ; Trivedi, Chintan ; Makantasis, Konstantinos ; et al.

Artificial intelligence Computer games -- Design Computer games -- Progra...
Konferenz
6

Success Narratives and the Nuclear Family: Stardew Valley’s Neoliberal Ideologies Re-Packaged as a Techno-Utopia
Holly Parker ; Deanna Holroyd

C857 - Affective psychol... I600 - Games I610 - Computer games pr... I620 - Computer games de... J513 - Furniture technol... Stardew Valley
Fachzeitschrift
7

Work-in-Progress: Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method
Nisiotis, Louis ; Hadjiliasi, Aimilios ; Bourguet, Marie-Luce ; et al.

I600 - Games I610 - Computer games pr...
Buch
8

JavaScript exercise : tank shooter game from scratch
Packt Publishing, production company. ; Svekis, Laurence, speaker, instructor.

Video
9

JavaScript : a breakout game exercise
JavaScript breakout game exercise

Packt Publishing, production company. ; Svekis, Laurence, speaker, instructor.

Video
10

JavaScript game exercise : WildWest shootout game practice
Packt Publishing, production company. ; Svekis, Laurence, speaker, instructor.

Video
13

iOS game development
Packt Publishing, production company.

Video
18

Learn Python programming with games
Packt Publishing, production company. ; Meier, Burkhard A., author, speaker.

Video
19

Practical Unity game development
Packt Publishing, production company. ; Sapio, Francesco, author, speaker.

Video

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