ISO-690 (author-date, English)

MONTES, H., HIJON-NEIRA, R., PEREZ-MARIN, D. und MONTES, S., 2021. Using an Online Serious Game to Teach Basic Programming Concepts and Facilitate Gameful Experiences for High School Students. IEEE Access, Access, IEEE. 1 Januar 2021. Vol. 9, , p. 12567-12578. DOI 10.1109/ACCESS.2021.3049690.

Elsevier - Harvard (with titles)

Montes, H., Hijon-Neira, R., Perez-Marin, D., Montes, S., 2021. Using an Online Serious Game to Teach Basic Programming Concepts and Facilitate Gameful Experiences for High School Students. IEEE Access, Access, IEEE 9, 12567-12578. https://doi.org/10.1109/ACCESS.2021.3049690

American Psychological Association 7th edition

Montes, H., Hijon-Neira, R., Perez-Marin, D., & Montes, S. (2021). Using an Online Serious Game to Teach Basic Programming Concepts and Facilitate Gameful Experiences for High School Students. IEEE Access, Access, IEEE, 9, 12567-12578. https://doi.org/10.1109/ACCESS.2021.3049690

Springer - Basic (author-date)

Montes H, Hijon-Neira R, Perez-Marin D, Montes S (2021) Using an Online Serious Game to Teach Basic Programming Concepts and Facilitate Gameful Experiences for High School Students. IEEE Access, Access, IEEE 9:12567-12578. https://doi.org/10.1109/ACCESS.2021.3049690

Juristische Zitierweise (Stüber) (Deutsch)

Montes, H./ Hijon-Neira, R./ Perez-Marin, D./ Montes, S., Using an Online Serious Game to Teach Basic Programming Concepts and Facilitate Gameful Experiences for High School Students, IEEE Access, Access, IEEE 2021, 12567-12578.

Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.