Treffer: An autonomy-oriented System Design for enhancement of learner's motivation in E-learning

Title:
An autonomy-oriented System Design for enhancement of learner's motivation in E-learning
Source:
ITS 2004 : intelligent tutoring systems (Maceio, 30 August - 3 September 2004)Lecture notes in computer science. :34-44
Publisher Information:
Berlin: Springer, 2004.
Publication Year:
2004
Physical Description:
print, 19 ref
Original Material:
INIST-CNRS
Document Type:
Konferenz Conference Paper
File Description:
text
Language:
English
Author Affiliations:
Computer Science Department, University of Montréal, CP 6128 succ. Centre Ville, Montréal, QC, H3C 3J7, Canada
ISSN:
0302-9743
Rights:
Copyright 2004 INIST-CNRS
CC BY 4.0
Sauf mention contraire ci-dessus, le contenu de cette notice bibliographique peut être utilisé dans le cadre d’une licence CC BY 4.0 Inist-CNRS / Unless otherwise stated above, the content of this bibliographic record may be used under a CC BY 4.0 licence by Inist-CNRS / A menos que se haya señalado antes, el contenido de este registro bibliográfico puede ser utilizado al amparo de una licencia CC BY 4.0 Inist-CNRS
Notes:
Computer science; theoretical automation; systems
Accession Number:
edscal.16163952
Database:
PASCAL Archive

Weitere Informationen

Many e-Learning practices don't care about learner's motivation. There are elements showing that this is an important factor in learner's success and that a lack of motivation produces a negative emotional impact. This work is aimed at establishing a survey of motivation literature and proposing a Motivation-Oriented System Design for e-Learning. Psychological theories underline the importance of giving control of his activities (i.e. providing autonomy) to a learner in order to enhance learner's self-beliefs, hence motivation. Coaching is also important to keep learners focused on an activity. ITS and Pedagogical Agents provide coaching whereas Open Environments offer autonomy to learners. The presented system is a hybrid solution taking motivational positive aspects of Open-Environments and Pedagogical Agents. It also uses role-playing practices in order to enhance constructivist learning.