NAWAHDAH, Mamoun, 2018. Gamifying the teaching and learning process in an advanced computer programming course. In: . Springer. 1 Januar 2018. ISBN 978-3-319-98742-2&3-319-98742-9.
Elsevier - Harvard (with titles)Nawahdah, M., 2018. Gamifying the teaching and learning process in an advanced computer programming course, in: . Springer.
American Psychological Association 7th editionNawahdah, M. (2018, Januar 1). Gamifying the teaching and learning process in an advanced computer programming course.
Springer - Basic (author-date)Nawahdah M (2018) Gamifying the teaching and learning process in an advanced computer programming course. Springer
Juristische Zitierweise (Stüber) (Deutsch)Nawahdah, Mamoun, Gamifying the teaching and learning process in an advanced computer programming course, 2018, .
Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.